Audio Source Volume adjustment?

It seems I have to set most things to 0.1 for them not to be blaring loud, but some sounds I set to .01 and so on. This feature seems to be logarithmically off and not proportional. Just a sound in a scene with a fixed camera position. .1 should be 10% of sound, .01 should be 1%. it’s still like 90% of the sound.

anyone else have this issue or find a fix to this?

I’ve generally been using the 10f * Mathf.Log10(volume) ratio to have a better control, but for anything related to sound design, trusting your ears is certainly the way to go.

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