audio tempo

any way to play with audio tempo? so you can slow down or speed up the music (dynamic as in super mario galaxy) …

Normally for sounds, tempo is linked to pitch. If you increase the pitch, the sound will also play faster.

Changing the tempo of a sound without changing the pitch requires advanced sound processing algorithms that are not present in Unity.

Changing the tempo of music can be simpler if the music is stored in a format that stores “notes” in the melody, rather than a single long sound file. Midi and various tracker formats are examples of this. However, such music formats are not supported in Unity at this point.

In conclusion I don’t think there’s a simple way to do it, short of creating your own music playback system that plays melodies by playing a sound for every note in the melody.

Rune