Dear Unity users of all things audio,
As part of a new initiative at Unity, we have just launched a public roadmap for audio, video, and media features and benefits. We invite you to check out what we’re working on, but also the areas we are considering for the near future when it comes to audio workflows.
While we are hard at work at changes in our media architecture, we also wish to discover how your work has evolved with current trends, new hardware with spatial audio, and new tools that you depend on.
We need your help to understand where you’re struggling in your workflow, how you’re using other tools to achieve your goals, and what you wish you could do more easily in the editor.
We would love to hear from sound designers, sound engineers, sound implementors, musicians, game programmers who implement audio clips, everyone who’s had to interact with an audio source in Unity.
Please use the feedback tools we provide in the roadmap to send us votes, comments, and insights. Each card on this interactive board is clickable, giving you more details about each topic, and will provide you with the option to share your feedback. If you accept to use functional cookies and log in using your Unity ID, then it is as simple as clicking a card, selecting how important the topic is to you, adding your point of view, and submitting. This funnels the information directly to us and makes it faster to analyse and discuss.
https://unity.com/roadmap/unity-platform/audio-video
Your voice matters, thank you in advance,
The Audio Team