AudioClips no longer have '3D' variable in Unity 5

I can’t seem to get audio clips to play in 3D in unity 5.

Audio clips seem to no longer have the a boolean variable “3D” and I can’t seem to find anything in the audioListener or audioSource that enables 3D sounds. No matter how far away the audioSources are playing from the single audioListener they always sound 2D (directly next to the audioListener.) Is there a new solution to 3D sounds in Unity?

That’s because this setting has changed, and is now done on the AudioSource component itself, not the clip.

In the AudioSource component there is a “Spatial Blend” setting, that is the 2D/3D setting.