audioImporter.loadType replacement in Unity 5 API?

So I have just imported an old unity 4 package into my unity 5 game. In one of the editor scripts, it has a few lines like this:

audioImporter.loadType = AudioClipLoadType.Streaming;

The audioImporter.loadType is just a way to get/set some of the import settings for a particular piece of audio, as far as I can tell.

The problem is, apparently in Unity 5, this code no longer works. I get this error for these lines:

Type UnityEditor.AudioImporter' does not contain a definition for loadType’ and no extension method loadType' of type UnityEditor.AudioImporter’ could be found (are you missing a using directive or an assembly reference?)

I’ve looked all through the script reference and whatnot, but I can’t seem to find a way to replace this line of code. Is there a way, or am I just kinda screwed and I need to find a new asset?

Thanks in advance for any help!

I think the reason why they have changed it is, that it’s platform specific now.

So if you want to change the default setting, you can do it like:

		AudioImporter audioImporter  = (AudioImporter) assetImporter;
		AudioImporterSampleSettings audioImporterSampleSettings = audioImporter.defaultSampleSettings;
		audioImporterSampleSettings.loadType = AudioClipLoadType.CompressedInMemory;
		audioImporter.defaultSampleSettings = audioImporterSampleSettings;