Hey,
I have a scene where i’ve put a audiofilter on the audiolistener. It works well and all but i want to play a sound without the filter. The documentation says AudioSource.bypassEffects
field -quote:-
“Bypass effects (Applied from filter
components or global listener
filters)”
makes all filters go away for the audiosource.
As you can imagine, it doesn’t work as mentioned. I tried both assigning the audio to the audiosource and using audio.PlayOneShot()
. Can anyone help?