Audiosource, volume and distance problem

Hi,

I have an audiosource on my scene. I don’t know why but even when I’m far away from it, i still can hear it. I’ve put the min distance to 0 and max distance to 0.1 to test but it won’t help …

Anybody knows about this issue ?

Is it bcoz you set your sound file to 2D sound? If it is 2D sound, 3D space has not effect on it.