Hello everyone,
We are working on an Augmented Reality (AR) project where we have modeled a physical hexagonal library. Each shelf contains objects like eggs and small statues, and in the virtual world, these objects are represented as books. We use a reference image to precisely align the tablet at the center of the hexagon and correctly place the virtual books where each real-world object is located.
The problem we are facing is that when we move around the hexagon, there is a misalignment between the positions of the virtual books and the eggs/statues in the real world. This misalignment seems to occur as we rotate around the hexagon.
Additional details:
- We do not use surface detection or automatic object alignment.
- We have correctly positioned the tablet using the reference image, which should ideally ensure proper alignment of the books.
- However, the misalignment happens as we move around.
We are looking for advice on:
- How to resolve this issue of misalignment between virtual objects and their real-world positions.
- How to improve the stability and alignment of the books when moving within the AR environment.
Attached:
-
A photo of the physical library setup
-
A short video clip showing the AR experience.
https://files.fm/u/98qbp3vdxx
If anyone has encountered a similar issue or has suggestions, your help would be greatly appreciated!
Thank you in advance for your feedback.