Augmented Reality without image target??

It is possible to AR without image target?? I want to make AR that when the image target detect the 3d object will popup and when you putting away the image target the object will still remain there. Please help me with this…thanks

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what I do for this is use the normalized (0 to 1) viewport values, and tween the model to a randomized value near the center and a reasonable distance from the camera, converting these values to worldspace, see Unity - Scripting API: Camera.ViewportToWorldPoint

Thanks for this sir :))