Hi, I have a error it might be a simple fix but it seems like objects a certain distances from the camera aren’t rendered in properly using aura lighting effects. They look like they’re using the standard effects and lighting whilst objects closer look cool, the distance isn’t huge.
Does anyone have any ideas?
So sorry it was a simple and well overlooked error on my half. I’m using unity trees and in the terrain settings you can set the billboard distance! Turns out the trees weren’t actually trees but billboards so wasn’t being lite properly, just turn the draw distances up.