"[Authentication]: Network error detected, retrying..." Error When connecting to Unity Services

I have a user who gets a series of errors when trying to connect to Unity services.

[Authentication]: Network error detected, retrying…
[Authentication]: Network error detected, retrying…
[Authentication]: Request failed: 0, Request timeout
[Authentication]: Request completed with error: Request timeout
WebRequestException: Request timeout

The game uses the AuthenticationService.Instance.SignInAnonymouslyAsync() call, if that’s relevant. They are not running a VPN, using a LAN cable, and their system clock is set to auto.

Any ideas what might be the culprit? (I know the error code is vague, which it’s been such a head scratcher)

Any help is greatly appreciated!

1 Like

I get this error in the editor, it comes from incompatible or no internet.

To solve it, I have to refresh the network or restart unity.

2 Answers

2

I’m facing the same issue. Was any solution identified? It seems like there is an issue with the Unity service rather than with my project.

You’re not alone. There is major GCP outage impacting many of our services: https://status.unity.com/