Authoritative network help

Okay so I want my game to run off an authoritative network like in this. I am having a lot of trouble finding a way to do that with the new unet system. Can anyone point me in the direction of a way to do that without using bolt(wanting to use unet if I can) or this (this is not a true authoritative network)?

I guess what you’re looking for is still under development and is planned for march 2016 as per http://unity3d.com/ru/unity/roadmap . In case Standalone simulation server is what you’re looking for.
Sorry, I haven’t watched full videos…