I’m trying to import a model from a project into another but there is a problem. I copied all the textures, materials and the models into the new project assets folder. The structure of the new project’s assets library is the same as the original’s. When i drop the model into the empty scene unity automatically assigning the materials to the object but not assigning the textures to the materials. This is a problem because i have to make the models with textures and materials then send them to the developer, but he will need to assign all the textures manually.