Auto backup FAIL!

It’s just not my day today. Upgraded to 4.3 yesterday, upgraded my project as I auto backup every night. Played around with Unity 4.3.

Built an update for my desktop builds today testing on windows there’s a Massive slowdown issue, I see lots of people having the same issues so I thought not to worry, I’ll go back to 4.2.

Auto backup replaced my 4.2 project with the 4.3 project overnight. FAIL!

Guess I’m stuck waiting for a fix to 4.3. I never learn. :neutral:

Version control?

–Eric

No I don’t do that. Whoops.

Sorry to hijack this thread but I thought i could ask about the version control. I use it regularly for eclipse and visual studio but how do I make Unity as a whole make proper backups? I need to find a way that backs up my project(s) without killing the internet and filling up my PC too much.

I am visibly shocked by the number of people that don’t use version control on these forums.

1.) Sign up with GitHub to give yourself a remote location to backup your source to. (So if your house explodes you’re safe)
2.) Download SmartGit - The best Git GUI in my opinion. (free version exists)
3.) Learn Git with this interactive tutorial at http://pcottle.github.io/learnGitBranching/

When you use a remote repository like GitHub, you do an initial backup of your project folder. (There are Unity ignore files for Git which tell Git to ignore specific files). Each time you then do a commit and push the updates to the remote repository, it only pushes the changes made. So you use minimal bandwidth.