Hey Guys
Auto Fence Builder has just been released on the asset store:
It’s a tool for both designing fences, and for laying networks of them across your ground/terrain.
Its main goal was to see if it was possible to reduce this fiddly time-consuming task down to a few simple clicks, e.g. to put a perimeter fence around a terrain of any size can be done in four clicks, with the fence adapting to the contours of the ground.
The design inspector lets you choose from presets; build a new one from component parts; or even randomize the whole process to get a new Frankenstein fence. After laying the fence it remains fully editable, both in terms of appearance and in moving/reshaping the layout.
We’ve included a long pdf manual, but hope it isn’t really necessary as it’s just a matter of shift-clicking in your scene view to build fences.
It’s an initial release, so hopefully people will find it a useful time-saver, but also see potential for other features.
We’re just a two-man team, so would love to get feedback in case we’ve missed something that could improve it!
January 2016 Updated to Version 2.1:
Vastly expanded design & components options.
Now equally at home with walls, not just fences.
Drag & drop your own Game Objects to use as any components in the fence or wall
Can also be used as a very fast general-purpose object-placement tool for click-adding any Game Objects to your scene, with the benefit of smart alignment, orientation and scaling.
Stepping through some of the presets (no audio)
Parallel Walls: