Auto generated blocks turning invisable? 2d game

So Im working on a game and everything is working just fine until I start it and after a few blocks it just turns invisable (The blocks that is) for example

I start the game > I run and jump on a few random generated blocks > after a while there are no more blocks, they turn invisable even though when in idle mode (when the game is not started) they are there. I made another post about this, any suggestions?

Recent post http://answers.unity3d.com/questions/1152392/blocks-turning-invisible.html

vargadevelopment

Do any other scripts reference your objects and change them in any way?
Does your meshrenderer appear as active in the inspector when you pause the game.
Do these block objects have own scripts?

We need more information to help you :slight_smile: