Auto Rotation Bug on iOS Devices

And odd graphic shows up if Auto Rotation is turned on, and you do a downwards finger swipe from the top middle of the screen in Landscape mode, after you do a build and install it on the iOS device in Xcode. This does not happen when you use Unity Remote.

What happens only shows up when you build the Unity app in Xcode and install it on the iPhone or iPod. It does not happen in Unity Remote.

This graphic stays on screen for as long as your finger remains in contact with the screen after you do the swipe. If you let go, it slides back out of sight.

This happens even if the only thing in the scene is the camera, with no scripts or graphics attached.

It happens on both iPod 3rd Gen and iPhone 4S.

image 1 shows the normal blank screen.

image 2 illustrates where to swipe down

image 3 shows the graphic that appears, even though the scene is built with only a camera - no scripts, graphics files, plugins or other in the project, let alone attached to the scene.

Here’s the Unity3D file that illustrates this. All that is in the scene is the camera. Open the file, do a build, and install the build via Xcode on your iPod or iPhone. Does anyone else see the same thing?

http://mark-sweeney.com/images/Unity3D_AutoRotation_Bug/Test_screen.zip

I did file a Bug Report, and included the Unity Project, and the Xcode file generated.