Most of us know the 3.4 ver. of Unity is slightly less stable than it really should but, for us/me there is nothing we/I can do about it. So I was thinking about the next best; an auto save function within Unity.
Since yesterday evening I was on a roll and had really fun creating my game but, as stupid as I am(I blame no other than myself) I had forgotten to save for hours, and of course the inevitable happens. Unity crashes and I almost burst into tears.
So after a night of banging my head against the wall I ask you. Is it possible to have a auto save function inside Unity so it saves every 5 minutes or so? Can that be done by scripts or…?
Unity auto-saves whenever you hit play. If it crashes, retrieve the __EditModeScene from the Temp folder (before you load Unity again) and rename it to whatever your scene file is called.