Auto slice tiles

Hello

When using the auto slice for my tilemap, all my tiles get clumped together instead of spread.
Since there is a small size difference i use the auto slice which detects most of them to be 64 by 64 pixels. when dragging the tile set into the tilemap they are clumped/stacked on each other…

How can i get the layout as in the sprite editor? Where the auto slice looked good
Thanks

Are you looking for tiled slicing instead of auto-slice on the sprite importer? Auto is for a collection of random shapes, whereas tiles work numerically.

Hey Kurt.

I used auto slice in the sprite editor because not all of my sprites on the sheet has same size.
When importing this newly created tileset into a tilemap they got all clumped together.

my workaround was to modify the palette. I changed from auto to manual and set scale from 1 to 0.8 on both x and y and that fixed the issue…