Hi, today i made a new project ,where i test some particles …
For now i have 1 house ,1 ground ,and 2 particles (1 splash,1 rain).
All i want is to make the “rain” particle ,to collide somewhere and after that , to “place” other particle “splash” effect (at the position where collision was made).
How is this possible?
i tried something basic, but don’t works :?
var splashPrefab : Transform;
function OnCollisionEnter (collision :Collision){
Instantiate(splashPrefab);
}
Thanks.