So, a while ago I installed beta of unity 4.0 and tested that for a while.
We decided not to upgrade right now, so I removed the install.
The problem is, it still seems monodev is referencing unity 4.0 instead of unity 3.6
For example:
gameObject.SetActiveRecursively(false); does not show up in autocomplete, but when I type it out, it is shown as obsolete.
I guess this is expected, had I been using Unity 4.0
I also suggestions of functions that do not work, for example
gameObject.SetActive(false);
I know this is a 4.0 method, so why does it appear when I have deleted the install?
I have removed all versions of both monodev and unity, and reinstalled, but I still get the same issue.
I also had a look in the UnityEngine.dll (under references in monodev), and there the method .SetActiveRecursively is present.
If anyone has any suggestions for a solution.
Thanks!
Kjetil