I bought my Unity Pro 4.3.4f1, recently I need to do profiling with android app on android device, I could not get it to work, and why under the build setting, the autoconnect Profiler is disabled? anyway to allow me to check or uncheck? by the way, the window ->profiler is enabled.
Thanks for your response, No, I have not bought the Android Pro add-on yet, do I need it for profiler to work? I followed this steps for WIFI connection:
Make sure to disable Mobile Data on your Android device.
Connect your Android device to your WiFi network.
Check the “Autoconnect Profiler” checkbox in Unity’s build settings dialog.
Attach your device to your Mac/PC via cable and hit “Build & Run” in Unity Editor.
When the app launches on the device, open the profiler window in Unity Editor (Window->Profiler)
If the Unity Editor fails to autoconnect to the device, select the appropriate device from the Profiler Window Active Profiler drop down menu
of course no Autoconnect Profler checked, I only have these from Active Profiler drop down:
Editor
Android Player (ADb@127.0.0.1:54999
and I added IP address of my phone 192.168.1.8, also tried 192.168.1.8:7612, Neither one works,
I have only one router, so my windows computer and my phone are on the same network, I also did:
c:\projects\gpstest\Assets\scripts>adb connect 192.168.1.8:7612
connected to 192.168.1.8:7612
still no luck, when I select 192.168.1.8:7612 from the drop down, it said failed to connect, if select 192.168.1.8, it said attempting to connect, then hang.
I also tried to turn of firewall on my machine, also I can ping my phone IP from my PC.
Thanks for your response, I like to see Android Player (ADB@192.168.1.8:7612) shown up from the Profiler dropdown menu, instead of Android Player (ADB@127.0.0.1:54999, I have a free Android add-on, why I can see the Android Player (ADB@127.0.0.1:54999, but not Android Player (ADB@192.168.1.8:7612), which should be on the network since I can see it from adb devices.