I’m currently trying to run a remote profile on an android device on Windows 8 using Unity 4.1.5. I’ve tried both the adb and wireless methods, and none work. As an example, I followed these steps:
- Make sure to disable Mobile Data on your Android device. done
- Connect your Android device to your WiFi network. done
- Check the “Autoconnect Profiler” checkbox in Unity’s build settings dialog. greyed out??
- Attach your device to your Mac/PC via cable and hit “Build & Run” in Unity Editor. done
- When the app launches on the device, open the profiler window in Unity Editor (Window->Profiler) done
- If the Unity Editor fails to autoconnect to the device, select the appropriate device from the Profiler Window Active Profiler drop down menu. Did not autoconnect, but I selected the device from the list
It seems to me that the problem is either the fact that I can’t select “Autoconnect Profile” OR the same thing that’s greying that option out is preventing me from getting profile data.
Any suggestions?