Autoconnect Profiler not available?

I’m currently trying to run a remote profile on an android device on Windows 8 using Unity 4.1.5. I’ve tried both the adb and wireless methods, and none work. As an example, I followed these steps:

  1. Make sure to disable Mobile Data on your Android device. done
  2. Connect your Android device to your WiFi network. done
  3. Check the “Autoconnect Profiler” checkbox in Unity’s build settings dialog. greyed out??
  4. Attach your device to your Mac/PC via cable and hit “Build & Run” in Unity Editor. done
  5. When the app launches on the device, open the profiler window in Unity Editor (Window->Profiler) done
  6. If the Unity Editor fails to autoconnect to the device, select the appropriate device from the Profiler Window Active Profiler drop down menu. Did not autoconnect, but I selected the device from the list

It seems to me that the problem is either the fact that I can’t select “Autoconnect Profile” OR the same thing that’s greying that option out is preventing me from getting profile data.

Any suggestions?

You need to diagnose the connection to your network over USB, but our issue was due to network restrictions. I ended up created a tiny unprotected network just for mobile debugging that I hooked my PC and mobile devices.