I purchased an asset which causes many of this type of error. when playing the game, it automatically sets all negative values to positive ones.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
is there any way to automatically apply this for editor mode as well? or even auto remove all box colliders from this specific prefab.
there doesn’t seem to be any way to contact the creator of this package… but I would anyways like to continue using it. any other solutions would be lovely!
Thanks