Hello,
Has anyone done any automated builds or testing with Unity? For example, I want to have a build generated every night and run some unit tests on the code and possibly a system test on gameplay logic. I looked at the command line arguments for Unity and didn’t see a way to automate building. For testing, I know you can embed DLLs and Unity hooks everything up for you. I don’t know if there is a way to specify command line arguments as to how to build a scene so it knows to embed the test DLL or not. Any help on this would be greatly appreciated. Thanks!