Hay everyone
I'm using the Unity FPS tutorial, but i don't like the idea of the health. If you have been hitted, you need to pick up the health object to fill your health. But now my question is: how can i care for a health that is auto filling after you had been hit.
If your health is max. 100 hitpoints, and the robot removes 50 hitpoints of your health. then your health need to revive automatical to 100 hitpoints without picking up the healthobject. It need to fill 20 hitpoints per second automatic. till it's 100
sorry for my english.
Hope someone can help me.