So you want to build a level in Unity with primitive blocks. But your problem is, that the textures just won’t tile, but stretch with the scaling. You try to fiddle around with the tiling settings of the materials, but with no success, since it screws up the tiling for every object that uses this material.
What to do? Give up? No! Because the solution is near! The Automatic Texture Tiling Tool is now available on the Asset Store for the low price of $4.99.
Use it for rapid prototyping or to build your levels with similar ease as in other game engine editors. Works for any form of non-animated mesh.
Get it today and save yourself a whole world of trouble!