Automatically build certain targets?

Is it possible to generate binaries for each target (iPhone/Windows/etc.) without having to do it manually from the build settings screen?

Like this? http://unity3d.com/support/documentation/ScriptReference/BuildPipeline.BuildPlayer.html

If you want to have it quick and easy, you can use uTomate. The promo video shows exactly your use case. You can create an automation plan with a few clicks which builds your game for different targets. You can also set up different player settings or automate the building of light maps etc…