Hi,
I want to know if there is a way to automatically creating triangles in a mesh.
For example, I set the vertices and do a “magic” command
I’m making a applications that the user can draw lines, these lines will be transformed in walls (a closed room) but I’m having the problem to figure How can I make the floor, depending the form the user draws the room, I say, If the form drawed is Convex, it’s ok, but if the form is concave, i don’t know how to make the vertices links, ensuring the form shape.
You can see the project here:
widemedia.com.br/projetos/homebuilder
Thanks,
Borgo