I use target matching to allow my character hang on objects. currently i have hand targets placed everywhere, but i wan’t it to be automatic. what will be the easiest way to find nearest edge on any mesh (not just for cubes).
I use target matching to allow my character hang on objects. currently i have hand targets placed everywhere, but i wan’t it to be automatic. what will be the easiest way to find nearest edge on any mesh (not just for cubes).