Hello!
I want my users to be able to upload meshes and textures, to a remote folder in the cloud.
I believe I can automatically build addressables in the cloud using DevOps Service: Using Addressables in Unity Build Automation
The question is, can I build those assets just from a remote folder in the cloud???
And in positive case, how would I specify grouping of those addressables?
Essentially, I would like to not have to open the editor at all, just let users upload stuff, have it build automatically every X hours, and have those assets in an addressable that other users can use.
Thank you!