autorotation does not work on ios 6

I have the problem. If build a project for ios 6, autorotation stops working.
I understand this because of couple methods of ios:

willRotateToInterfaceOrientation and
didRotateFromInterfaceOrientation

no longer called.

I did not have too much experience with iOS. Someone faced with a similar situation? Maybe there is a solution?

You are not the only one experiencing this issue.

There are several others in the forum who are having issues with orientation when targeting for iOS 6, especially when auto-rotation is enabled.

I have filed a bug report and I am anticipating a fix will appear in the next incremental release, which I am hoping will come out when iOS 6 drops next week.

there’s a temporary solution:
http://forum.unity3d.com/threads/59551-GameCenter-Plugin-Live!-Leaderboards-and-Achievements!?p=1037334#post1037334
if you find a better, please let us know