Autorotation splash screen behavior

Hello all,

I’m working on a game for Android/iOS/web with Unity 3.4.

We are using the autorotation feature in both landscapes modes (Autoration selected and right and left checked in the PlayerSettings). the splash screen itself is landscape , 1024x682 in size, and Splash scaling is set to “center”.

On iOS, no problem, the splash launch in landscape.

On Android, we have some issues :

-when the app is launched with the phone held in Portrait (as usual :slight_smile: ), the splash screen displays in Portrait (giant letterbox on top and bottom of the image).
-when the app is launched with the phone held in landscape, no problem (but the is not the usual way to use the phone…).

Sometimes we have the same issue with video playing. The video player always follows the 4 device orientations, even if portraits modes are unchecked in the settings…

Any ideas ? Maybe a bug ?
Thanks !

Yes, the splash screen with auto-rotation on on Android is a bug that I encountered as well. I haven’t submitted a bug report for it though. Hopefully, this was fixed in 3.5 (I haven’t downloaded it yet).

+1, been meaning to submit a bug, it isn’t a show stopper, it just looks unprofessional

Noticed the issue myself, not on my own apps, but on others made my unity. (Like Battleheart)

We’re still seeing this in 3.5… has anyone run across a quick fix for this?