hello.
i use avatar mask. base for walk animation and top layer with bleding = override for attackanimation.
walking works fine. also attack when in idle or walk forward, but when walk left or right and attack. the upper body face in lower body direction. how can i make that upper body always face forward for attacks?
i also tried to change bleding to additive. this make upper body always facing forward. but this destroy all animations. so attacks looks very bad.
here a video with the problem