I have tried multiple solutions to ground my avatar (through a separate groundCheck and the Character Controller), but nothing seems to work.
The object has gravity (70) and there are no jump functions. I think there might be something wrong with the base code. Any tips or possible solutions are welcome. I have been stuck on this for so long.
// @FelienB paste code here instead
This is what the scene looks like:
Some scene info and what the scene looks like after playing and bumping into things, making the avatar fly.


