Avoid Player bouncing when colliding with objects 3D

Hi, I have a player with a rigidbody and a capsule collider with this parameters:


The material has all parametters to 0 and friction combine and bounce combine to minimum,

Then I have a object with only a box collider with the same material applyed

Also my gravity is set to -24 instead of -9

So when player collides with the object he start moving slowly without control, anyone knows what’s going on and how to solve? thanks

Up, have tryed several thinks like adding material, not adding materials, changing gravity but still nothing works, anyone?