Hello,
When the Oculus HMD (oculus go) is removed and put again, the IR sensor detects the change and, somehow, the position of the camera is reset to the starting point.
Is there a way to avoid that?
Thanks!
Hello,
When the Oculus HMD (oculus go) is removed and put again, the IR sensor detects the change and, somehow, the position of the camera is reset to the starting point.
Is there a way to avoid that?
Thanks!
Since the Oculus Go is a 3DoF device it doesn’t keep track of the heads position in the room, only the orientation… But if you mean that your Unity-camera position is reset, there must be a way to avoid that, is the camera object reinitialized?