Awake() and Start() function does not get called for PlayMode tests

Hi, I am setting up Play Mode tests in Unity for our project. I want a bunch of code to be executed for my test on Awake() function, but it turns out the Awake() never gets called when the tests run. I am aware the Awake() and Start() functions don’t get executed for Edit Mode tests, but I am experiencing this issue for Play Mode tests which is unusual. Can someone help me this issue? Thanks.

Thanks guys, I found out my test gameobjects weren’t active in the scene. Awake() gets called now after I’ve activated them.