I’m using the AWS .NET SDK for Unity for uploading images into our S3 bucket. Using
GetObjectAsync method seems to work fine and I can see the image loaded properly. However, using
PutObjectAsync does not seem to work when building for iOS. It does work when using the Editor or building for Android. I’ve seen a similar issue a year before and still exists up to now. Below are some of those I found:
I’ve tried their workaround but still to no avail. Have tried this but still no luck. Don’t know if only the
UnityWebRequestWrapper.cs file should be changed.
The request signature we calculated does not match the signature you provided. Check your key and signing method.
Have any of you out there experienced a similar case? Can you provide information or a solution to fix this?
Unity version: 2019.1.8f1
AWS .NET SDK version: Latest as of writing.
A big thank you in advance!