Axis and Allies-Style Game Help and Ideas

HI! I’ve started working on an axis and allies-style game, but am having difficulties approaching the code side of it. I really have no idea where to begin. The things i’m having trouble with are: different players: the only reason i am making this game is so i can play with other people, however, i don’t know where to begin to set up different players (i have a server and create and join games lobby set up, it is possible for people to join created games, i’m just not sure how i can identify player 1, 2, etc and distribute territories, money, to said players, differentiate one players’ units from another players’, identify if they are enemies or not.) territories: changing of control of a territory, how i can actually tell a unit to move from one to another, (i’ve been playing with the OnMouseDown() function for selecting units, but can’t think of a way to actually have it move to an identified territory when selected.) how to make the unit move from one territory to another, change its movement points based on that, identifying how many units are in a territory, and setting up combat from one to another. turns: how to make players only able to control their units while it is their turn, changing players’ turn (this is a tough one for me, because it would have to identify different computers’ turns, it kind of goes with the earlier “players” issues i’m having.) These are the things i’m currently occupied with, any, any help, ideas, anything, related to any of the things i mentioned is greatly appreciated. I don’t need, or want, anyone to literally write me an entire script for any of my issues, just some help getting started/ideas on how i can accomplish them. I apologize if any of my questions are too vague/broad, or if i left any important information out, please let me know if that is the case so that i can correct my error. Thank you so much for any feedback!

(I am pretty experienced with unityscript/built-in javascript(definitely not the best, relatively unfamiliar with arrays and networking) and all of my code is written with that)

I know this is REALLY old but I just came across it. I’m new to Unity but I’ve been a developer form 30+ years, and I’m a HUGE fan of Axis and Allies.

If you’re interested, let’s collaborate and make this game.

Thanks

Kevin
kevin.marois@gmail.com