Very Nice!!!
Please try it out and tell me what you think. I have it running on both mac and pc
https://www.dropbox.com/sh/wxgyj0ei47201tl/sobtGZHs8a
verry well done what a great product.
Looks really, really nice
Keep it up!
05.09.2013a “Lets Build” a game map. Medieval Island Village part 02
Time Lapse, 38:00 to 10:00 - NEW Terrain Editing Features, NEW Foliage Brushes, NEW Atmosphere Features, NEW Lighting features
Epic. Maybe even better than Unity itself…
I am loving you right now… Thanks… Did you download the demo?
I knocked this out this morning. I am out of town for the weekend… I’ll post more stuff when I return… Thank you all for the support…
This looks great, I’m downloading now to try it out!!! It looks like it is heavily designed for large outdoor environments, is there much content in the way of creating a more domestic setting like a street of houses or a slightly more futuristic indoor space? Regardless, I think it’s a really great idea and am excited to give it a go!
Jake.
To be honest it looks much too complicated to be of mass appeal. Maybe if it was repackaged as a level building tool I’d be interested but thats explicitly what you say its not for.
EDIT: Note it looks really good, polished, etc, I just can’t see the point (for me).
Considering that there is no alternative to what it does and the fact that my 8,13 and 15 year old sons have been driving me forward with features for it as well as there is already more then 300 students nation wide that are using it in schools from 5th grade - College. I would really appreciate it if you downloaded it and gave it a try. It is actually very easy to use.
Maybe I should have my 8 year old make a tutorial video…
AGF could be a level building tool for Unity. I just haven’t decided how I want to release the software so that it could be used with Unity. I also didn’t want people to think it came with art that they were going to be able to load into Unity. The fact that it could be used to make unity scenes/levels/prefabs on devices that Unity does not support I think is very interesting. I am working on a version that can run on ipad and ouya and tablet devices If you don’t see the point there I don’t know what else to say.
For mass appeal maybe I have underestimated the ease of use, from the video it looked like there was a lot of menus and properties and manipulation to get through (compared to say minecraft)*. I just don’t see gamers getting in to it without a game to drive it. And I don’t see developers getting in to it because its not offering the flexibility of say Unity or UDK.
Getting it into schools was something I hadn’t considered. That seems like an area where it fits quite well.
And I’ll definitely check it out when I have some time.
- John A
PS When I said “I can’t see the point (for me)”, I meant I can’t see any reason I would want it, which is what you asked in your poll question. I probably would have clicked “This thing is awesome” if the question was “What do you think of this?”
PPS I agree being able to create content on other devices is very interesting.
- I don’t want to belabour this point, but in a context away from the classroom (where students are presumably strongly encouraged to use the tool), I still see the complexity as an issue. It’s not about an 8 year old being able to use it, its about it holding someones attention for long enough for them to become connected with the product. Once someone has that connection they will figure it out, but these days if something doesn’t give someone that connection in a few minutes they tend to move on.
Earlier in the projects life cycle I had both sci-fi and domestic city combat art loads. I can easily add those back into the game at a later time. Having so many art types and game genres available was making development very muddy and disconnected, so I went with what I thought would be the most difficult to perfect first. If I cannot make a great quality natural landscape terrain engine and tool set and an editable RPG style framework for my game whats the point of it? As it is called Axis Game Factory, The idea being you can make several game types not just one or two…
I am glad you asked about indoor environments. I have given this much thought. You can at the moment make indoor environments but it is very clunky. I know I can come up with a much better way to create them along the lines of a blueprint editor that would build geometry from a 2d floor plan.
I also need to make a seamless scene linking system that take the player from exteriors to interiors quickly with little or no load time and is easy to set up by the user.
The trick with Interiors is how to make a simple to use builder that is flexible feels natural to use and does not create too much geometry or parts that take too much time to assemble.
Sci-fi and Domestic are simple compared to a terrain/atmosphere generation and editing system on par with Skyrim. That’s what My children want out of AGF and I accepted the challenge. I have a long way to go but I feel I can get there eventually.
Thanks for your reply, all good points and I look forward to seeing how it all unfolds! Being mainly a musician rather than a developer, I can’t imagine how much time and work must go into creating some of the stuff! I have to say I’m really impressed with the current beta release, very cool indeed.
Thanks for the props. If you have a track you would like to have in the product, send it to me and Ill add it to the next build…
I don’t understand why there is so little interest from the community in this project , maybe it is too early.
I honestly thnk it is an extraordinary project and hope it will meet an extraordinary success…
I will put my 13 and 10 years old kids in front of the game for a few hours and see what happens…
Congratulations I really am impressed
Fred
Time for my kid to leave minecraft and build worlds with this tool!
Fred, I am so thankful for the love. I am having a crappy day and your comment really picked me up. Please let me know if your kids and you want to do a Google hangout for a live demo. Thanks again…
Thanks, So much for the support. Please let me know if you or your kids need any assistance. All my info is below…