Axis issue updating from 1.1.0-preview3 to 1.1.1

After updating the Input System from 1.1.0-preview3 to 1.1.1 the Axis definitions (e.g. joystick for movement) I have set up in my Input Action Assets are no longer working. The button click definitions (e.g. Jump) DO work still, it’s only Axis definitions that broke. The Axis definitions are set up like this:

And when the controllers connects I get a reference to the Input Action like this:

playerInputMoveHorizontal = playerInput.actions[“MoveHorizontal”];

And then I read the value of it every FixedUpdate. But after the update to version 1.1.1, it always returns 0.

It worked up until 1.1.0-pre5, and then it broke in 1.1.0-pre6 and is still broken in 1.1.1.

Any ideas how to fix this?

All help is much appreciated. Thanks a lot in advance.

Kind regards,
Uffe Flarup

1 Like

Will be fixed in next release (1.2.0) or you could try applying the fix directly Swapping InputManager state buffers and update step counts back to latest player update after editor update by jimon · Pull Request #1424 · Unity-Technologies/InputSystem · GitHub

Thanks a lot for the update! I’ll wait for the fix in 1.2.0. Looking much forward to it. And great work btw!