Axis origin of parent object changed in 4.3?

I’ve been using gameObjects as parents to other objects, to control their origin axis, how it rotates etc. This has worked until now and something seems to have changed in 4.3 …

here is a game object

and here is a cube

when i make the cube a child of the parent, the origin point of the parent in the editor changes to match that of the child, see the image below, the axis of gameObject should still be shown as 0,0,0. the position in the inspector still says 000 but the arrows that you can drag have moved.

It didn’t do this before and makes it impossible to visually move things within a parent to move its point of origin.

Any thoughts?

Thanks

Nothing’s changed; I would assume you have the pivot button set to center rather than pivot.

–Eric

ah thanks eric, thats why im a newbie