Have 2 scenes opened
second is set active,
press play >
This happens if i swap scenes around, first one will become active.
This has following consequences:
- broken render settings (wrong scene used to sample)
- broken instantiation
the most significant - - Manager scene has to be first for other scenes to find its managers, which is also broken
inb4 you suggest me to write some crutch to fix it, i dont really care ill fix it on my side, just letting unity team know they broke something.