Hi Guys,
I would like to know what is the best practice for Unity games to communicate with server, especially ASP.NET backend supported server?
Example:
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Getting HighScore board & Storing user score into Database
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Checking user session
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Real Time chat-room among online players.
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Best JSON serialization/de-serialization library/code file/dll (free) available for Mono development.
I do hope you guys will not getting frustrated to explain to me because I’m totally newbie to this powerful game dev tool. Cheers~ ![]()
Thanks!