I think this is a Unity GUI question, but more specifically I guess it’s a Unity Display Port Setting.
In the Scene view usually my objects have full backface culling, so they are invisible from the “back side”. But somehow I’ve managed to change a setting somewhere so that one of my objects shows up as red when viewed from the “back side”, this is just in the scene view though, in the game view it is still invisible. I really like it and I’d like to be able to have all my objects show as red when viewed from the back instead of inivisible. Can anybody tell me how it is I’ve done this one object so I can do it an others?