I have been working on a 2d mobile game for some time now. The scene is made with two cameras. One for the foreground and one for a parallaxing background. It has worked fine until a day ago where the background camera now only renders a black color on mobile (iOS). It works fine on standalone and in the unity player.
I have been playing around with skyboxes and importing 3d elements, the last day and think I maybe could have turned on something wrong.
If I set the background layer to render on top, it shows up fine on mobile. with parallax. But of course it covers the actual game then.
Any ideas what could be wrong?