Hi
I have a very large background image: 5232 x 1090 in a 2D game. I have applied this to a quad and I am unsure about how to set the Scale values for X and Y. Currently the image looks very distorted and not as crisp as the original.
Any advice would be appreciated.
Thanks!
Aspect Ratio Calculator (ARC) or any other online image scale calc should help.
Found the answer I was looking for:
Divide both width and height by 100 to scale it correctly.
So in my case: width: 52.32 height: 10.9