# Bad Editor memory leak

**URL:** https://discussions.unity.com/t/bad-editor-memory-leak/665053
**Category:** Runtime Performance
**Created:** [May 18, 2017, 11:32am UTC](https://discussions.unity.com/t/bad-editor-memory-leak/665053 "2017-05-18T11:32:22Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![RogueCode](https://avatars.discourse-cdn.com/v4/letter/r/df788c/32.png) [@RogueCode](https://discussions.unity.com/u/RogueCode)
#### Post date: [May 18, 2017, 11:32am UTC](https://discussions.unity.com/t/bad-editor-memory-leak/665053/1 "2017-05-18T11:32:22Z")

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Since updating to 5.6.1f1 I’m getting a bad memory leak in the editor.  
I run my game and everything is fine, then in scene view I search for something like “t” and the memory use on my PC instantly jumps up to 99% used.

 ![3074656--231309--upload_2017-5-18_13-40-30.png](https://europe1.discourse-cdn.com/unity/original/4X/f/1/4/f144192ba8736b57687bb620b5e876e769b9c887.png)

If I look at task manager, Unity is barely using any memory, but all the values combined don’t nearly use 99% of my 16GB:

 ![3074656--231306--upload_2017-5-18_13-30-41.png](https://europe1.discourse-cdn.com/unity/original/4X/7/3/1/731a62911bcefbb1dc6e21e3578a128b2031db93.png)

So for some reason, the memory that Unity is using doesn’t get assigned to any item in task manager.  
While it is sitting at 99% the PC is barely functional.

I know it is Unity because as soon as I close it, this happens:

 ![3074656--231308--upload_2017-5-18_13-32-4.png](https://europe1.discourse-cdn.com/unity/original/3X/f/7/f7faa34f24323332344d358e00ae102b2b248055.png)

I confirmed on a colleagues machine that it does the same.  
It seems to also happen without the game running, but to a much lesser extent.

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<div class="post-metadata">

### Author: ![ArachnidAnimal](https://avatars.discourse-cdn.com/v4/letter/a/4491bb/32.png) [@ArachnidAnimal](https://discussions.unity.com/u/ArachnidAnimal)
#### Post date: [May 18, 2017, 8:26pm UTC](https://discussions.unity.com/t/bad-editor-memory-leak/665053/2 "2017-05-18T20:26:02Z")

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There’s a known issue involving the preview window when searching for items.

> **[Critical memory leak in 5.6.0 (p4) crashing Unity all the time](https://discussions.unity.com/threads/critical-memory-leak-in-5-6-0-p4-crashing-unity-all-the-time.470756/)**
>
> Hi, basically, selecting a bunch of objects in the hierarchy skyrockets the RAM usage. In our case, we have a scene with a lot of objects that are duplicates, and thus they share the same name. By entering the shared name in the search box in the...
