RenOli
1
Hello everybody,
I got unity 5.1.1, everything works perfectly, and than suddenly I am get a reaaally weird problem.
There is simple no problem when the unity is not in Play mode, but when I hit play it gets bizarre…
Before hit play:
after hit play:
I tried everything, clearing GI cache, tweaking settings in lightmap.
I don’t know if it has something to do with it, but I made a build to Mac, and after that it started happening.
Before it was working perfectly, and now the more I try to fix it, worse it gets.
Thank you guys!
RenOli
2
No ideas? I am trying everything…duplicating scene… other scenes works perfectly. I even reinstalled Unity.
The funny thing is that it only happens when I hit play…
How does it look if you disable the fog?
RenOli
4
It looks the same, the weird thing is it only happens when I hit play. Is there something that start working only after we hit play?
I’d try disabling static batch / dynamic batch. And turning off image effects.
RenOli
6
Nice shot, it is the problem… the batchings made the magic… but, how can I make it work with batching?? Is it an engine problem?
Thank you guys!
RenOli
7
Any solution for this now? Any idea? I tried every way I could think of.
Could you please report a bug with this scene attached?
RenOli
9
Just reported with the project.

Thanks for the amazing support.
Best regards.
Still need your case number though 
RenOli
11
Sorry about that, I was wondering how would you know that the report was from me, now makes sense hahaha… 
Case 712733
Best regards